Character Rig – Mom-gern

This character is one of the main characters of an animated short being created by the ATEC students at UT Dallas. The main requirements of this rig were for it to have a very expressive facial rig. I was responsible for creating the facial rig, painting weights, and adding any extra components to the body.

-Joe Porritt Created the main body rig (IK FK Arms legs and spine)

-Vanllelyn Garcia Created the majority of the facial blendshapes

facearmexpression.png

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Change of Speed Animation

This project was assigned to me in my college Animation II class. The objective of this project was to create a story while also implementing a change of speed in the character. In order to acquire a more realistic result I filmed reference of myself and created sketches of the main poses. From this project I learned that it is extremely important to properly animate overlapping action and weight.